Thank you for downloading Bitwig Studio 2.2.3.
This document lists the changes since
previous versions of Bitwig Studio.
Changes in Bitwig Studio 2.2.3
Released on 19.12.2017.
NEW | Support for Joué controller. |
FIXED | Potential engine crash on macOS when unplugging audio interface while being used. |
FIXED | Engine crashing on macOS when using lots of samples (in Sampler or Clips). |
FIXED | Engine crashes when toggling off MIDI clock for a MIDI output that is being sent to from a HW Instrument. |
FIXED | Controller API: Names of clips in the clip launcher wasn't sent to the script (Affects Nektar P1/P4/P6). |
FIXED | Loading a saved project does not restore the track record arm states anymore. |
FIXED | Removing stop button for clip slot has no effect when launching scene while track is armed. |
FIXED | Regression since 2.2: VST settings revert to default when changing Buffer Size in unsaved project. |
FIXED | Engine crash when using CoreAudio aggregate device with 190 channels (2x RME and 1x Apollo). |
FIXED | Bounced audio events are sometimes not audible after bouncing a clip multi-selection on macOS. |
FIXED | App freezes with max cpu load after undoing "insert silence" in some projects. |
FIXED | When doing a quantized jump in the arrangement to a point with automation data and the track was playing an audio crossfade at the time of the jump, automation playback would be played back wrong. |
FIXED | Crash when creating search strings from characters entered via the touch screen keyboard on Windows (e.g smiley). |
FIXED | Some clips created in v1 seem to crash v2. |
FIXED | Note editor (in clip mode) opens in wrong position when clicking on a clip content overview in arranger. |
FIXED | Classic LFO should not re-trigger on NOTE OFF event. |
FIXED | Drag and drop using touch not working properly on Linux. |
IMPROVED | Improved Audio Engine CPU-load when using many tracks. |